Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Level 101 (+1 Power): Fires 2 powerful bolts with 5167 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Power: Power is increased. Level 102 (+2 Power): Fires 2 powerful bolts with 5202 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Power: Power is increased. Level 103 (+3 Power): Fires 2 powerful bolts with 5237 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Power: Power is increased. Level 104 (+4 Power): Fires 2 powerful bolts with 5273 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Power: Power is increased. Level 105 (+5 Power): Fires 2 powerful bolts with 5308 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Power: Power is increased. Level 106 (+6 Power): Fires 2 powerful bolts with 5343 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Power: Power is increased. Level 107 (+7 Power): Fires 2 powerful bolts with 5378 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Power: Power is increased. Level 108 (+8 Power): Fires 2 powerful bolts with 5413 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Power: Power is increased. Level 109 (+9 Power): Fires 2 powerful bolts with 5448 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Power: Power is increased. Level 110 (+10 Power): Fires 2 powerful bolts with 5484 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Power: Power is increased. Level 111 (+11 Power): Fires 2 powerful bolts with 5519 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Power: Power is increased. Level 112 (+12 Power): Fires 2 powerful bolts with 5554 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Power: Power is increased. Level 113 (+13 Power): Fires 2 powerful bolts with 5589 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Power: Power is increased. Level 114 (+14 Power): Fires 2 powerful bolts with 5624 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Power: Power is increased. Level 115 (+15 Power): Fires 2 powerful bolts with 5660 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Power: Power is increased. Level 116 (+16 Power): Fires 2 powerful bolts with 5695 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Power: Power is increased. Level 117 (+17 Power): Fires 2 powerful bolts with 5730 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Power: Power is increased. Level 118 (+18 Power): Fires 2 powerful bolts with 5765 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Power: Power is increased. Level 119 (+19 Power): Fires 2 powerful bolts with 5800 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Power: Power is increased. Level 120 (+20 Power): Fires 2 powerful bolts with 5835 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Power: Power is increased. Level 121 (+21 Power): Fires 2 powerful bolts with 5871 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Power: Power is increased. Level 122 (+22 Power): Fires 2 powerful bolts with 5906 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Power: Power is increased. Level 123 (+23 Power): Fires 2 powerful bolts with 5941 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Power: Power is increased. Level 124 (+24 Power): Fires 2 powerful bolts with 5976 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Power: Power is increased. Level 125 (+25 Power): Fires 2 powerful bolts with 6011 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Power: Power is increased. Level 126 (+26 Power): Fires 2 powerful bolts with 6046 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Power: Power is increased. Level 127 (+27 Power): Fires 2 powerful bolts with 6082 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Power: Power is increased. Level 128 (+28 Power): Fires 2 powerful bolts with 6117 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Power: Power is increased. Level 129 (+29 Power): Fires 2 powerful bolts with 6152 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Power: Power is increased. Level 130 (+30 Power): Fires 2 powerful bolts with 6187 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Power: Power is increased. Level 201 (+1 Cost): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Cost: Decreases MP consumption. Level 202 (+2 Cost): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Cost: Decreases MP consumption. Level 203 (+3 Cost): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Cost: Decreases MP consumption. Level 204 (+4 Cost): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Cost: Decreases MP consumption. Level 205 (+5 Cost): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Cost: Decreases MP consumption. Level 206 (+6 Cost): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Cost: Decreases MP consumption. Level 207 (+7 Cost): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Cost: Decreases MP consumption. Level 208 (+8 Cost): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Cost: Decreases MP consumption. Level 209 (+9 Cost): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Cost: Decreases MP consumption. Level 210 (+10 Cost): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Cost: Decreases MP consumption. Level 211 (+11 Cost): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Cost: Decreases MP consumption. Level 212 (+12 Cost): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Cost: Decreases MP consumption. Level 213 (+13 Cost): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Cost: Decreases MP consumption. Level 214 (+14 Cost): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Cost: Decreases MP consumption. Level 215 (+15 Cost): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Cost: Decreases MP consumption. Level 216 (+16 Cost): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Cost: Decreases MP consumption. Level 217 (+17 Cost): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Cost: Decreases MP consumption. Level 218 (+18 Cost): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Cost: Decreases MP consumption. Level 219 (+19 Cost): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Cost: Decreases MP consumption. Level 220 (+20 Cost): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Cost: Decreases MP consumption. Level 221 (+21 Cost): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Cost: Decreases MP consumption. Level 222 (+22 Cost): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Cost: Decreases MP consumption. Level 223 (+23 Cost): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Cost: Decreases MP consumption. Level 224 (+24 Cost): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Cost: Decreases MP consumption. Level 225 (+25 Cost): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Cost: Decreases MP consumption. Level 226 (+26 Cost): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Cost: Decreases MP consumption. Level 227 (+27 Cost): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Cost: Decreases MP consumption. Level 228 (+28 Cost): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Cost: Decreases MP consumption. Level 229 (+29 Cost): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Cost: Decreases MP consumption. Level 230 (+30 Cost): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Cost: Decreases MP consumption. Level 301 (+1 Fire Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Fire Attack: Fire attribute of 1 is bestowed. Level 302 (+2 Fire Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Fire Attack: Fire attribute of 3 is bestowed. Level 303 (+3 Fire Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Fire Attack: Fire attribute of 5 is bestowed. Level 304 (+4 Fire Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Fire Attack: Fire attribute of 6 is bestowed. Level 305 (+5 Fire Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Fire Attack: Fire attribute of 8 is bestowed. Level 306 (+6 Fire Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Fire Attack: Fire attribute of 10 is bestowed. Level 307 (+7 Fire Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Fire Attack: Fire attribute of 11 is bestowed. Level 308 (+8 Fire Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Fire Attack: Fire attribute of 13 is bestowed. Level 309 (+9 Fire Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Fire Attack: Fire attribute of 15 is bestowed. Level 310 (+10 Fire Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Fire Attack: Fire attribute of 16 is bestowed. Level 311 (+11 Fire Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Fire Attack: Fire attribute of 18 is bestowed. Level 312 (+12 Fire Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Fire Attack: Fire attribute of 20 is bestowed. Level 313 (+13 Fire Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Fire Attack: Fire attribute of 21 is bestowed. Level 314 (+14 Fire Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Fire Attack: Fire attribute of 23 is bestowed. Level 315 (+15 Fire Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Fire Attack: Fire attribute of 25 is bestowed. Level 316 (+16 Fire Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Fire Attack: Fire attribute of 26 is bestowed. Level 317 (+17 Fire Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Fire Attack: Fire attribute of 28 is bestowed. Level 318 (+18 Fire Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Fire Attack: Fire attribute of 30 is bestowed. Level 319 (+19 Fire Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Fire Attack: Fire attribute of 31 is bestowed. Level 320 (+20 Fire Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Fire Attack: Fire attribute of 33 is bestowed. Level 321 (+21 Fire Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Fire Attack: Fire attribute of 35 is bestowed. Level 322 (+22 Fire Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Fire Attack: Fire attribute of 36 is bestowed. Level 323 (+23 Fire Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Fire Attack: Fire attribute of 38 is bestowed. Level 324 (+24 Fire Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Fire Attack: Fire attribute of 40 is bestowed. Level 325 (+25 Fire Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Fire Attack: Fire attribute of 41 is bestowed. Level 326 (+26 Fire Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Fire Attack: Fire attribute of 43 is bestowed. Level 327 (+27 Fire Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Fire Attack: Fire attribute of 45 is bestowed. Level 328 (+28 Fire Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Fire Attack: Fire attribute of 46 is bestowed. Level 329 (+29 Fire Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Fire Attack: Fire attribute of 48 is bestowed. Level 330 (+30 Fire Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Fire Attack: Fire attribute of 50 is bestowed. Level 401 (+1 Water Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Water Attack: Water attribute of 1 is bestowed. Level 402 (+2 Water Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Water Attack: Water attribute of 3 is bestowed. Level 403 (+3 Water Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Water Attack: Water attribute of 5 is bestowed. Level 404 (+4 Water Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Water Attack: Water attribute of 6 is bestowed. Level 405 (+5 Water Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Water Attack: Water attribute of 8 is bestowed. Level 406 (+6 Water Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Water Attack: Water attribute of 10 is bestowed. Level 407 (+7 Water Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Water Attack: Water attribute of 11 is bestowed. Level 408 (+8 Water Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Water Attack: Water attribute of 13 is bestowed. Level 409 (+9 Water Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Water Attack: Water attribute of 15 is bestowed. Level 410 (+10 Water Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Water Attack: Water attribute of 16 is bestowed. Level 411 (+11 Water Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Water Attack: Water attribute of 18 is bestowed. Level 412 (+12 Water Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Water Attack: Water attribute of 20 is bestowed. Level 413 (+13 Water Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Water Attack: Water attribute of 21 is bestowed. Level 414 (+14 Water Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Water Attack: Water attribute of 23 is bestowed. Level 415 (+15 Water Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Water Attack: Water attribute of 25 is bestowed. Level 416 (+16 Water Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Water Attack: Water attribute of 26 is bestowed. Level 417 (+17 Water Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Water Attack: Water attribute of 28 is bestowed. Level 418 (+18 Water Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Water Attack: Water attribute of 30 is bestowed. Level 419 (+19 Water Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Water Attack: Water attribute of 31 is bestowed. Level 420 (+20 Water Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Water Attack: Water attribute of 33 is bestowed. Level 421 (+21 Water Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Water Attack: Water attribute of 35 is bestowed. Level 422 (+22 Water Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Water Attack: Water attribute of 36 is bestowed. Level 423 (+23 Water Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Water Attack: Water attribute of 38 is bestowed. Level 424 (+24 Water Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Water Attack: Water attribute of 40 is bestowed. Level 425 (+25 Water Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Water Attack: Water attribute of 41 is bestowed. Level 426 (+26 Water Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Water Attack: Water attribute of 43 is bestowed. Level 427 (+27 Water Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Water Attack: Water attribute of 45 is bestowed. Level 428 (+28 Water Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Water Attack: Water attribute of 46 is bestowed. Level 429 (+29 Water Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Water Attack: Water attribute of 48 is bestowed. Level 430 (+30 Water Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Water Attack: Water attribute of 50 is bestowed. Level 501 (+1 Wind Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Wind Attack: Wind attribute of 1 is bestowed. Level 502 (+2 Wind Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Wind Attack: Wind attribute of 3 is bestowed. Level 503 (+3 Wind Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Wind Attack: Wind attribute of 5 is bestowed. Level 504 (+4 Wind Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Wind Attack: Wind attribute of 6 is bestowed. Level 505 (+5 Wind Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Wind Attack: Wind attribute of 8 is bestowed. Level 506 (+6 Wind Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Wind Attack: Wind attribute of 10 is bestowed. Level 507 (+7 Wind Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Wind Attack: Wind attribute of 11 is bestowed. Level 508 (+8 Wind Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Wind Attack: Wind attribute of 13 is bestowed. Level 509 (+9 Wind Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Wind Attack: Wind attribute of 15 is bestowed. Level 510 (+10 Wind Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Wind Attack: Wind attribute of 16 is bestowed. Level 511 (+11 Wind Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Wind Attack: Wind attribute of 18 is bestowed. Level 512 (+12 Wind Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Wind Attack: Wind attribute of 20 is bestowed. Level 513 (+13 Wind Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Wind Attack: Wind attribute of 21 is bestowed. Level 514 (+14 Wind Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Wind Attack: Wind attribute of 23 is bestowed. Level 515 (+15 Wind Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Wind Attack: Wind attribute of 25 is bestowed. Level 516 (+16 Wind Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Wind Attack: Wind attribute of 26 is bestowed. Level 517 (+17 Wind Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Wind Attack: Wind attribute of 28 is bestowed. Level 518 (+18 Wind Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Wind Attack: Wind attribute of 30 is bestowed. Level 519 (+19 Wind Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Wind Attack: Wind attribute of 31 is bestowed. Level 520 (+20 Wind Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Wind Attack: Wind attribute of 33 is bestowed. Level 521 (+21 Wind Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Wind Attack: Wind attribute of 35 is bestowed. Level 522 (+22 Wind Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Wind Attack: Wind attribute of 36 is bestowed. Level 523 (+23 Wind Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Wind Attack: Wind attribute of 38 is bestowed. Level 524 (+24 Wind Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Wind Attack: Wind attribute of 40 is bestowed. Level 525 (+25 Wind Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Wind Attack: Wind attribute of 41 is bestowed. Level 526 (+26 Wind Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Wind Attack: Wind attribute of 43 is bestowed. Level 527 (+27 Wind Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Wind Attack: Wind attribute of 45 is bestowed. Level 528 (+28 Wind Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Wind Attack: Wind attribute of 46 is bestowed. Level 529 (+29 Wind Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Wind Attack: Wind attribute of 48 is bestowed. Level 530 (+30 Wind Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Wind Attack: Wind attribute of 50 is bestowed. Level 601 (+1 Earth Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Earth Attack: Earth attribute of 1 is bestowed. Level 602 (+2 Earth Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Earth Attack: Earth attribute of 3 is bestowed. Level 603 (+3 Earth Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Earth Attack: Earth attribute of 5 is bestowed. Level 604 (+4 Earth Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Earth Attack: Earth attribute of 6 is bestowed. Level 605 (+5 Earth Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Earth Attack: Earth attribute of 8 is bestowed. Level 606 (+6 Earth Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Earth Attack: Earth attribute of 10 is bestowed. Level 607 (+7 Earth Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Earth Attack: Earth attribute of 11 is bestowed. Level 608 (+8 Earth Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Earth Attack: Earth attribute of 13 is bestowed. Level 609 (+9 Earth Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Earth Attack: Earth attribute of 15 is bestowed. Level 610 (+10 Earth Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Earth Attack: Earth attribute of 16 is bestowed. Level 611 (+11 Earth Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Earth Attack: Earth attribute of 18 is bestowed. Level 612 (+12 Earth Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Earth Attack: Earth attribute of 20 is bestowed. Level 613 (+13 Earth Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Earth Attack: Earth attribute of 21 is bestowed. Level 614 (+14 Earth Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Earth Attack: Earth attribute of 23 is bestowed. Level 615 (+15 Earth Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Earth Attack: Earth attribute of 25 is bestowed. Level 616 (+16 Earth Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Earth Attack: Earth attribute of 26 is bestowed. Level 617 (+17 Earth Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Earth Attack: Earth attribute of 28 is bestowed. Level 618 (+18 Earth Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Earth Attack: Earth attribute of 30 is bestowed. Level 619 (+19 Earth Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Earth Attack: Earth attribute of 31 is bestowed. Level 620 (+20 Earth Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Earth Attack: Earth attribute of 33 is bestowed. Level 621 (+21 Earth Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Earth Attack: Earth attribute of 35 is bestowed. Level 622 (+22 Earth Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Earth Attack: Earth attribute of 36 is bestowed. Level 623 (+23 Earth Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Earth Attack: Earth attribute of 38 is bestowed. Level 624 (+24 Earth Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Earth Attack: Earth attribute of 40 is bestowed. Level 625 (+25 Earth Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Earth Attack: Earth attribute of 41 is bestowed. Level 626 (+26 Earth Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Earth Attack: Earth attribute of 43 is bestowed. Level 627 (+27 Earth Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Earth Attack: Earth attribute of 45 is bestowed. Level 628 (+28 Earth Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Earth Attack: Earth attribute of 46 is bestowed. Level 629 (+29 Earth Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Earth Attack: Earth attribute of 48 is bestowed. Level 630 (+30 Earth Attack): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant Earth Attack: Earth attribute of 50 is bestowed. Level 701 (+1 Duel): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant duel: Attacks with 4955 power during PvP. Level 702 (+2 Duel): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant duel: Attacks with 5040 power during PvP. Level 703 (+3 Duel): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant duel: Attacks with 5125 power during PvP. Level 704 (+4 Duel): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant duel: Attacks with 5210 power during PvP. Level 705 (+5 Duel): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant duel: Attacks with 5295 power during PvP. Level 706 (+6 Duel): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant duel: Attacks with 5380 power during PvP. Level 707 (+7 Duel): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant duel: Attacks with 5465 power during PvP. Level 708 (+8 Duel): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant duel: Attacks with 5551 power during PvP. Level 709 (+9 Duel): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant duel: Attacks with 5636 power during PvP. Level 710 (+10 Duel): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant duel: Attacks with 5721 power during PvP. Level 711 (+11 Duel): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant duel: Attacks with 5806 power during PvP. Level 712 (+12 Duel): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant duel: Attacks with 5891 power during PvP. Level 713 (+13 Duel): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant duel: Attacks with 5976 power during PvP. Level 714 (+14 Duel): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant duel: Attacks with 6061 power during PvP. Level 715 (+15 Duel): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant duel: Attacks with 6147 power during PvP. Level 716 (+16 Duel): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant duel: Attacks with 6232 power during PvP. Level 717 (+17 Duel): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant duel: Attacks with 6317 power during PvP. Level 718 (+18 Duel): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant duel: Attacks with 6402 power during PvP. Level 719 (+19 Duel): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant duel: Attacks with 6487 power during PvP. Level 720 (+20 Duel): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant duel: Attacks with 6572 power during PvP. Level 721 (+21 Duel): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant duel: Attacks with 6657 power during PvP. Level 722 (+22 Duel): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant duel: Attacks with 6742 power during PvP. Level 723 (+23 Duel): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant duel: Attacks with 6828 power during PvP. Level 724 (+24 Duel): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant duel: Attacks with 6913 power during PvP. Level 725 (+25 Duel): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant duel: Attacks with 6998 power during PvP. Level 726 (+26 Duel): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant duel: Attacks with 7083 power during PvP. Level 727 (+27 Duel): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant duel: Attacks with 7168 power during PvP. Level 728 (+28 Duel): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant duel: Attacks with 7253 power during PvP. Level 729 (+29 Duel): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant duel: Attacks with 7338 power during PvP. Level 730 (+30 Duel): Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. Enchant duel: Attacks with 7424 power during PvP. Fire Water Wind Earth
Skill ID
507
Level
37
Type
active
Operate
Active
Target
One
Magic Lv.
74
MP
135
Initial MP
-
Range
900
Reuse
3 sec
Chronicle
High Five